Skyline emulator for Android
Skyline is an experimental emulator that runs on ARMv8 Android OS devices and emulates the functionality of a Nintendo Switch system, licensed under Mozilla Public License 2.0.
It is written in Java with portability in mind, with builds actively maintained for Android smartphone.
This emulator aims at providing excellent accuracy and performance, a user-friendly interface, and consistent builds.
Most of the development happens on GitHub. It’s also where their central repository is hosted.
For the next update they plan to have support for basic framebuffer display working, it should take a fraction of the 2 months this version took.
Anyone is free to submit an updated test on an existing game entry; simply follow the new issue template and testing guidelines, or post as a reply to the applicable game issue. Use the search function to see if a game has been tested already.
- Nintendo Switch is a trademark of Nintendo Co., Ltd
- Android is a trademark of Google LLC
The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.
- CPU: octa-core 2.0+ GHz
- RAM: 6 GB minimim (8 GB recommended)
- OS: Android 8 (or higher)
- Storage: 32 MB minimum
Our recommended specifications don’t guarantee perfect performance in most games, but rather strive to provide a cost effective recommendation while still considering performance.
- RAM Management system improved
- Added NCE: Multiple Processes support
- Added threading support
- Event loop driven so arbitrary tasks can be performed within cycles
- Support for KThread status and handling timeouts
- All functions now support a PID parameter
- Addition of comments to the codebase for every function and class in header files
- Added New Icon on settings menu
- Improved CPU multi-core performance
- Skyline emulator for Android: skyline-latest.apk
This software is also available on the following devices: